#but its not going to be very fun game play
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David Gaider on Zevran, under a cut for length:
"I was going to skip over Zevran, honestly, as I felt like I didn't have a lot to tell in the way of stories about him... but I know he still has some (ardent) fans. Plus, on reflection, I thought maybe I DO have a few things to say. 😅 Sooo we'll see how this goes. Zevran came along much later in the DAO process, as we were trying to round out the cast of party members. Alistair and Morrigan were well underway (as "main" characters, they were concepted very early) and I'd just started to consider who our Rogue followers might be when... things changed, a bit. See, BioWare had released a game not long beforehand called Jade Empire. It had included some same-sex options in its romances - not obscured like the way Juhani's "romance" had been hinted at in KotOR, but explicit. To this day, I have no idea who on the Jade Empire team was behind it, or why. More to the point, the same-sex options had received a lot of attention and praise - almost universal praise, in fact. In 2005, everyone was just pleasantly surprised. And I don't recall if I went to James and asked about it or if he came to me to suggest DAO should include it. The latter, I think."
"You might ask "Aren't you gay, Dave? Weren't you already pushing for this?" And the answer to that is, emphatically, "no, not at all". It might seem odd looking through the lens of 2024, but there was no talk of 'representation' or 'diversity'. Not at any level where we were aware of it, anyhow. Today, fans argue about how MUCH representation to include and whether it's done well enough... the idea that, less than twenty years ago, it being included *at all* was very much in doubt feels so far away. But, back then, I'd always assumed my private life and my work in games would never meet. So I think it was James who brought it up, because I remember being startled. Pleasantly so, of course. Now I had to look at our two rogues and figure out how this would apply. I sketched out the female of the two (who was taken on by Sheryl Chee) and then looked at the male - he who became Zevran. I'd been reading about the CIA and one thing that stuck with me was how they'd (allegedly) recruit gay men as assassins because they rarely had familial ties. Zevran wasn't going to be gay (bisexuality wasn't a question of representation, but a cost-benefit compromise) but that was the inspiration."
"Then there was the question of how "flamboyantly" I was writing this character, whether that might be too stereotypical? I don't remember how it arose, but I had too many "flamboyant" friends to do anything other than double down. This character was gonna be Zorro the goddamn Gay Blade, that's what. So that's how Zevran happened. Fun, a bit nihilistic, maybe a bit too overtly flirty for today's audience but very confidently *sexual*. Everything I'm not, so I'll admit it was an interesting exploration to dig down and find that voice somewhere inside. He was the anti-Alistair, and I needed that. Casting him was difficult. Caroline always tried to go for authentic accents, when we could, but for some reason this was getting us nowhere. I think back, and I suspect it's because I hadn't yet learned the lesson to not use terms in casting descriptions I thought were universal... but were not. What do I mean by that? Well, there was one write-up that said "drow elf". Now, I know what a drow elf is. It wasn't even important to the description, but the director saw the word "elf", and you know what we got back? A Keebler elf. Like a leprachaun, high and sweet and cutsie. Can you imagine?"
"In this case, I think it was the use of the word "assassin". Combine that with the sorts of roles many Hispanic actors in LA probably are asked to play, and all the auditions we were getting were 150% dark, mean, and gritty. 🫠 So we widened the casting call a bit, and this led us to Jon Curry. I knew Jon wasn't Hispanic, but what I wasn't prepared for when I flew down to meet the DAO actors was that he's this extremely tall, extremely Nordic looking dude who just happened to do the most amazing Antonio Banderas impression. Watching THAT man channel Zevran was... more than a bit surreal. 😅 And he had fun with it. As soon as we gave him the go ahead to play the fun and flirtiness to the hilt, that's exactly what he did. Over the few days where we found Zevran's voice, it totally supplied me with something I could hold in my head when I went back to Edmonton and finished writing him. Zevran was funny enough that the fans liked him. The only part of the reception I thought odd was the occasional comment by a male player who felt "tricked" into having sex with Zevran. "You mean... that part where he invites you to his tent for a sensual massage?" "Yes! I was expecting a massage!" "He literally says the massage is sensual." "Well he wasn't clear enough!" This is where I first came to the conclusion that a certain number of our players just don't know how to people. And that maybe an adjustment to the way we approached the messaging (or massaging lol) of romance was in order. If I could go back, would I change anything? Maybe I'd remind the systems team Zevran should really be able to pick a lock. And maybe not allow him to die. We had no idea we'd need to import these choices into the future - we kinda thought DAO was "one and done". Not so much, as it turned out. 😁"
[source thread]
David Gaider: "there's something to be said about how Zevran flirted and even had sex with you because he thought that's all he had to offer... not just you, but anyone. And when he realized you wanted something deeper, suddenly he was on unsteady ground and it truly unsettled him. It was fun to explore." [source]
User: "So David - besides loving the fact that the third image you picked is a gay sex scene - what happened in DA2(DAE - come on) with Zevrans design?" David Gaider: "Check the ALT text. It wasn’t a custom sculpt, so that’s as close as they could get it. Which… was not close." [source]
User: "Just to make sure I fully understand: the director (was it the voice director?) saw the word "elf" and thought you were looking for someone high, sweet, and cutesie?" David Gaider: "Yeah, this was from back before we managed VO in-house. The voice director in this case just didn’t have an association with “elf” like some familiar with fantasy would." [source]
#dragon age#bioware#video games#long post#longpost#jade empire#lgbtq#alistair theirin#fav warden#morrigan#queen of my heart
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I actually do love that even if Shadowheart becomes a cleric of Selune she's not like...actively following Selune
like it was kinda always clearly like that regardless but its especially obivous for me playing a Selunite right now because you do get a significant amount of Selune specific dialogue options about the conversion with her basically from the point where she saves Aylin on and I honestly don't usually take them from a RP standpoint, but I like to see where the dialogue trees lead so I'll quicksave and take them to see where they lead and then load back usually to pick the dialogue option I actually want (though sometimes I don't reload especially if the outcome is a little bitchy or sassy in some way unexpectedly fun)
and anyway, if you take a lot of those options, some of which are more pushy about her being a Selunite now, she'll often push back against that. Not in the way where she's actively antagonistic to Selune like she was before, but she'll basically push back against the idea that she's suddenly going to be all for Selune like she was for Shar. or even like actively worshipping Selune at all. she makes it clear that even if she turned against Shar, she didn't do that for Selune or to become a Selunite and you shouldn't expect that from her. One bit of dialogue I really liked from her was her saying that she's "wary of goddesses" right now.
and like I do just really love that because it gives her so much more agency as a character not to just jump from being one kind of zealot to another. like she's not going from being a member of a bad cult to a member of a good cult. she's going from the bad cult to being like very hesitant about where the fuck she goes from here and loosely accepting the support of Selune while there are no strings attached but being extremely wary of seeking out that support or giving that support any kind of deeper meaning or devotion. she's accepting Selune's help because Selune just gave it without asking for anything but she's not going to go about seeking out more until she's dealt with her past and established herself, and she might not even do so then
and I love that for like her personal agency, like I said, but I also love that because also leads to the funniest possible post-game life for her and my Selunite cleric because you have like my Tav, who is actively a follower of Selune and at the end of this game will be one of the most powerful clerics of Selune in any given place because level 12 clerics don't exactly just come out of no where and its like, she's doing so much to show her devotion to her goddess and worked so hard to reach this point and have this much of a connection with Selune and its all probably so big and meaningful to her
and then you have her wife Shadowheart who is also an equally powerful level 12 cleric of Selune but can't quote a single line of any prayer, doesn't know any rituals or ceremonies or anything, and doesn’t even actively worship her in any way but Selune is still like "have some divine intervention"
#I love shadowheart just being a very powerful cleric forever because Selune felt bad and shes like 'you dont have to worship me or whatever#'have some level 6 spells just don't be sharran anymore ok?'#'sorry about the trauma here's planar ally you don't have to do anything or go to church ever'#shadowheart#selunite tave#selune#bg3#baldur's gate 3#selunite tav x shadowheart
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hi can i req ff that “really nice guy to everyone but you” thank youu
them being really nice guy to everyone but you
content: sort of enemies to lovers implied, not angsty at all, implied repressed crush, etc.
wc: 651
a/n: i've never heard this concept before so im assuming its some sort of repressed crush type of thing(?) sorry if i got it wrong</3
masterlist
seungcheol -
he's petty and stubborn, so this game could last forever to him. he'd want to be very obvious in his niceness towards other people in front of you whilst just completely disrespecting your existence. it'd give him satisfaction when he'd see you fume at him. maybe it was something he needed to externalize to understand why it pleased him so much.
jeonghan -
god you're the biggest target to his pranks and teasing. wont leave you alone ever. he just finds so much entertainment out of making you miserable. unlike with other people where he'll prank them half the time and be a caring angel the other half, you just get a demon out of him 24/7.
joshua -
he's a cocky bastard in your presence. he's the perfect gentleman to everyone else but you never really get to see that side of him. what's worse is that he'll only ever smile at you when he know's he's getting under your skin, and it's always a smile of satisfaction.
jun -
he would not have even meant to be mean to you right off the bat but somehow things ended up like this. so now he's just kind of a dick around you whilst being his easygoing self with everyone else. you're mean in return so it kind of works out.
soonyoung -
he'd slip up sometimes, lost in staring at you in the midst of what was supposed to be some weirdly mean interaction between you. you'd probably know that he liked you beneath all the rudeness, but it'd be fun to play around with him.
wonwoo -
he'd drive you insane with how soft and sweet he is with everyone other than you. you'd feel dejected at first, but at some point you'd treat him exactly the same. this would either lead to sone amazing slowburn between you or someone being killed off the friend group. no in between.
jihoon -
it'd be easy for him to be perceived as mean by you. he didn't even have to try, he was just a little dismissive by nature anyways. he'd never actually be too outwardly mean, but he'd be able to get away with it the most.
seokmin -
it'd be obvious to everyone that he didn't mean it. he could never be mean a day of his life. he'd try very hard to make it seem like he didn't like you, but he'd snap out of it sooner or later, making amends and treating you as nicely as he did everyone else.
mingyu -
he'd be cocky as hell around you, giving you snide remarks left and right. he just loved when you'd fight back, insulting him twice as hard and even attempting to go after his gigantic physique.
minghao -
it'd bug you how obvious he'd make it. he'd give you a dirty look one second and the next he'd be hugging someone as he greeted them. it'd piss you off, but the mere reaction from you would just get him to amp it up even more.
seungkwan -
when you realized this special mean treatment was reserved for you only, a war would start between you. it'd become a battle to see who could be meanest to the other. it'd be painfully obvious to everyone else that you liked each other behind all that meanness.
vernon -
he's just so annoyingly indifferent around you, it'd drive you crazy. he's not even mean, he just ignores you .... except when you're not looking. all his friends would know the truth, but he'd keep the act up in front of you.
chan -
would be weirdly standoffish and a show off in front of you just to piss you off. knows all your pet peeves and ticks and takes advantage of that. classic example of trying to get your attention by being rude and basking in it even if its only ever to tell him he's annoying and a loser.
#seventeen x reader#seventeen fanfic#svt fanfic#svt x reader#seventeen imagine#seventeen oneshot#svt reactions#seventeen reactions
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LU Soul Eater AU: Four
I must admit, Four has a really edgy 2014 lab AU that I spent too much time thinking about. I did have fun though so here’s his backstory and a trigger warning for unethical human experimentation. I don’t think it’s anything more graphic than what would be in Soul Eater.
A small disclaimer: I’m going mostly off of what I remember from the manga for any sense of canon, I haven’t had the privilege of playing the game yet. 😔
I think I mentioned before, but each of Four’s colors are a different type of knife. Together they’re able form the four sword.
Green is a machete.
I decided on that for him because I think that machetes look really dangerous, showing up in a lot of horror media, and can cause a lot of harm, but that is not what they are meant for. Machetes are meant for clearing bush and foliage away to clear paths through forest or jungle. They can be used to obtain resources. A trailblazer or leader might use this knife. Green grew up with his father who was a captain in the royal guard. Green was being groomed as a weapon for the Princess Dot. Upon manifesting as a machete, a lot of people, especially Green’s own father, were disappointed and believed him to be a poor weapon for a princess looking crude and brutal. Together, Dot and Green proved the masses wrong, with them both proving themselves as leaders before fighters.
Vio is a throwing knife.
Vio is a child runaway. I can’t figure out what would be a good reason for him to run or what his family would be like, but I imagine he learned a dangerous secret. I also like to think that despite Vio being very smart, he can be unreasonable and is able to rationalize himself into making bad choices. He’s a throwing knife because it takes a lot of learning and skill to be able to wield a weapon such as that. It also takes something crazy to throw your weapon away from you and be able to rely on it to return. Vio can be recalled by his meister, but it has to be of his own accord. He can also control his flight to some degree. Up until the events I’ll describe in a minute, he had never been wielded before.
Blue is a trench knife.
In the background of the events during my story, there’s a war raging in the background that’s much more prevalent in Warrior’s story. This has caused a lot of children to be orphaned, Blue included. He grows up in a poorly funded orphanage and gets into a lot of fights growing up. I chose a trench knife for Blue because it is a very brutal weapon, something which I think he can be. It’s also a weapon that when you use, you know that you are aiming to really hurt your opponent and that you have to get really close to do so. There are also two main ways to use a trench knife, the blade, ofc, and the brass knuckles which I think kind of show how Blue thinks outside the box, especially in combat. It’s also a weapon that’s mean to be used when your back is against the wall.
Red is a Switchblade.
Red also grew up in an orphanage also due to the war. He and Blue grew up in the same place but weren’t close with each other. He definitely grew up more of a lover having a high level of empathy. Despite being picked on, maybe bullied a bit, Red is the type of person who never wants to hurt somebody else even in self defense. I chose the switchblade for Red because it kind of conceals its nature most of the time hiding in a sheath. A switchblade is a weapon that has to be used in close quarters, but unlike Blue’s trench knife, the opponent might not even recognize it as a weapon until it’s too late. Switchblades are spring loaded and fast, but by pressing a button, the user has a lot of choice before they use it. I think Red would be able to stop himself from being triggered in his weapon form if he tried hard enough.
All of the four were born in the same year, all being roughly the same age. (Yay this means I can choose their zodiacs!) When they were all 11, each of them were kidnapped in the same winter by a witch called Vaati. Vio was first, being a homeless child he was hungry enough to be lured in by the prospect of working for food and board. This later would be something he feels ashamed of thinking himself more clever than that. Next would be Red who thought he was helping an elderly woman carry her groceries home… into a dark alleyway. Blue would be next, probably just being classically kidnapped after he poked around somewhere shady. Green would be the last, going on a personal mission to investigate the rapid disappearance of kids from the city he lived in.
Vaati is a witch who is trying to make weaker weapons stronger in order to arm the army of the ancient evil (ganon) that he and many other witches are trying to revive. For his first experiment, he wants to fuse several small/young weapons into one big stronger one. He chose the four because they’re young enough to be malleable but old enough to actually be able to turn into their weapons. They also conveniently have a lot in common, age, gender, and weapon type which Vaati thinks will make it easier to fuse them.
Vaati begins a series of experiments that don’t really seem to make sense to the four. He’ll force them all to work together to complete puzzles only to rip them apart for the next few. Vio, who’s been there the longest, plays along well knowing what to expect. Green, who’s been training already for a long time, doesn't struggle too much with physical or mental challenges. Red and Blue however struggle a lot causing Vaati to use crueler and crueler experiments to get them to obey.
Vaati’s struggle with Red and Blue resides in that Blue fights back the most and is actually quite brawny for a tween and Red won’t fight at all refusing to take his weapon form and even if he does, he won’t unsheath. Blue is something Vaati must subdue and break in. Red is something to trigger. He routinely exposes them to extreme temperatures, Blue the cold and Red the heat, and subjects them to frightening simulations. (I’m basing this off the manga with blue being frozen, red in the burning village, the giant poe)
Most confusingly, he makes the four wield each other which is not natural/impossible for weapons to do. Vaati achieves this with the help of magic.
Vaati works using his own son Shadow as an assistant. Shadow is a similar age as the boys and enjoys the power he gets to lord over them. Secretly, he’s really happy to have so many other kids around. That being said. He hasn’t been properly socialized so his idea of trying to play with them is just by mildly tormenting them.
Vio is the first to start befriending Shadow. Like in the manga, he does this with the intention of later betraying him, planning on using him as means to escape. He unexpectedly begins to genuinely like Shadow and starts to experience extreme guilt in thinking about what he’s going to do. Nevertheless, Vio begins to start faking Stockholm syndrome. This is really confusing for the rest of the boys. Blue thinks that Vio is bad person and is actually siding with Vaati. This leads to a fight between them that results in Vio being separated from the rest of the boys. (I didn’t mention it but they’re usually locked in the same room between experiments.) Red believes that Vio actually has Stockholm syndrome and feels really bad for him. Green can see through Vios' plan but just thinks that it’s a really bad idea. He doesn’t say anything though because he doesn’t want to ruin it for him just in case it does work.
Red is the next to befriend Shadow, though it’s unintentional. Despite everything, Red does his best to remain kind, maybe not so much to Vaati, but to Shadow, sure. Red thinks that Shadow is just a brainwashed kid, which he’s kind of right about. Shadow starts to like Red because he’ll go along with any game he wants to play.
Green falls after Red gets more chill with Shadow. The games they play look fun and Green really didn’t have a lot of chances to play growing up. He starts to take a page from Vio’s book, trying to pry information where he can from Shadow. Somehow he feels less bad about this than Vio does.
Blue thinks everyone is going crazy in here so he takes to verbally bullying Shadow whenever he swings by. Shadow, being a weirdo, thinks that it’s a form of banter so he just bullies Blue back. Unexpectedly, and to his own horror, Blue finds it really fun to be able to have a witty back and forth with somebody who can match his level.
Shadow for the first month or two is really his dad kidnapped people his age. It’s so FUN having people to play with! He even has a best friend now in Vio. He doesn’t really think about the implications of his dad hurting his new friends, and his role in that, until they start acting different.
Vio starts having panic attacks (out of nowhere!/s) and can take hours or even days to calm down rendering him unable to even speak. This is the first thing that rattles Shadow. It’s the first time he felt hurt seeing somebody else hurt. His attempts to calm Vio down begin selfishly, wanting him to stop acting weird and to start acting like his best friend again. Eventually it turns into genuine and raw concern. Shadow, for the first time, feels bad because somebody else does. He starts just really wanting Vio to be okay.
His other playmates start breaking down too. Red is too exhausted now to play. He sleeps most of the day away and when he’s awake he’s too shaky and weak to do anything. Blue becomes dissonant, stuck staring at walls. He won’t respond to even the strongest of Shadow’s remarks. Green is caught between caring for the other two. He becomes too busy to try and pry information out of Shadow.
Then a day comes where Vaati gathers each boy and throws them into the middle of a collection of runes drawn on the ground with a combination of their blood. A flash and they’re all rendered into their weapon states, unwillingly. After a few moments there’s another flash and only a single weapon remains. The Four Sword. When the weapon takes its human form back, only one terrified boy stands sharing features of the four that formed it.
Despite Vaati’s satisfaction, Shadow feels that something REALLY wrong just happened, and it did. He later visits “Four. Four is shell shocked, barely able to walk, confused, and really, REALLY scared. He looks at Shadow and begs him to let him out. Shadow obliges.
Picking up the newly formed Four sword, Shadow vanquishes his own father and runs with his new friend Four. Shadow was greatly wounded in the fight, his father cursing him to never stand in sunlight. Four is traumatized and so confused. He decides to go to Green’s father, now technically Four’s father, unsure of where else to go.
The two boys tell the story to Four’s dad and a proper raid is unleashed on Vaati’s lab, leaving out the parts where Shadow was Vaati’s accomplice for most of the time. No body is found. Four’s father tries to defuse him, which just terrifies him. Shadow gets some medical treatment but most people don’t want to treat him, as he was Vaati’s son.
Four’s father, unsure what to do with two traumatized children, dumps them on his father, Four’s grandfather who lives out of town as a blacksmith. There they all heal and after a few years learn to defuse. They’ve all spent so much time together though that they can’t bare to part. They are literally part of each other now. Green’s father decides to give them all knight training and Shadow learns how to wield each of them and Four properly. They all know how to wield each other too but this is uncanny for a lot of people. Weapons wielding weapons…
Shadow goes missing at the end of a dangerous mission. All too soon, Four is called to accompany 8 others on a holy quest. He sets out determined to save the world and his best friend.
And that’s Four 😭 goodness that ended up a lot longer than I expected.
Please, and I’m begging 🙏🙏🙏, let me know what you think, your own headcanons, critiques, questions, ANYTHING. And who you’d like to see next!
Thank you 💕
#linked universe#linkeduniverse#lu chain#lu four#lu shadow#lu red#lu blue#lu green#lu vio#lu colors#green link#blue link#red link#violet link#shadow link#four swords#four swords manga#soul eater au
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hi! i'd like to talk about losing. you don't have to read this if you don't want to, but i wanted to write it, and guess what, it's my blog. i just like this team a lot and i'm feeling a little maudlin about my guys and a little sick to fucking death of the shit i'm seeing all over kingdom come from 'fans'. so here we are.
So You Became A Fan Of A Living Legend But The Hockey Team Is Bad: a commentary.
look. this is not the most fun i've ever had watching hockey, and i'm quite sure a lot of people feel the same way. the penguins are bad this season! they were bad last season too, but there's something very special about the extent to which they are shit right now. and those are not fun games to watch.
but here's the thing: who cares.
like, idk. there's so much god damn negativity surrounding this team and its performance right now, and i'm guilty of contributing to it as well, because yeah of course i'd rather watch a team win in decisive fashion most nights. of course i'd rather dream about may and june and the stanley cup. of course i want to watch that happen again for my favorite players. like, duh.
but. it's probably not going to. not if these players get what they want, which is to play together on this team until they're ready to retire.
and you know what? that's fine. if they're fine with it, who on earth am i to not be?
i think we all have the same reaction when we see idiots online saying things like 'sid doesn't deserve this trade him to a contender'. and that's because we are smarter and more refined fans who understand that what sidney crosby DESERVES is to select how and where and when his career ends. is it on a team that sucks? then that means being here is more important to him than getting that fourth cup. staying with geno and kris and the penguins as a whole, never putting on another NHL logo, is more significant to him personally than another victory. and isn't that special? isn't that worth celebrating?
of course we know all of that because we're better at being fans than the uncles online who are writing weird fanfic in their heads. but. guess what that comes with:
losing.
and losing badly, in the case of this season.
i am here to tell you that sitting and bitching about it helps no one. right now, what we have to watch and celebrate is our favorite players still playing at a high level. they're still doing cool stuff on the ice. and they're doing it TOGETHER. this is what they wanted. so your options are either to hate it and sit in negativity about it each and every game, OR readjust your mindset and learn to enjoy what we have while we have it.
we are watching myth-making happen live. we are watching living legends play hockey. this is a privilege and an honor and it's not something most fanbases get EVER. and we have two! can you believe it?
there are things i would have rather seen done differently over the last couple of years. as far back as 2019 there were moves i disagreed with and changes that could have been made that perhaps could have extended their window. and of course the 2022 series against the rangers, that was a very good team that got hit by injuries at the absolute worst possible time, and probably that was their last chance as a core to compete. it's frustrating to watch that stuff happen when you have no control over it.
the pittsburgh penguins were high-end competitors and contenders for seventeen years straight. that's insane and unheard of in this league. they're not anymore. and the price you pay for almost two decades of dominance is...being bad. when you're competing you trade prospects and draft picks for win-now players. sometimes those work out, most of the time they don't. with the amount of winning this team has done, even the trades that didn't work were worth it, because it meant they were trying.
there are no fanbases who are going to feel bad for penguins fans right now. that's also why we're getting so much attention from the national media. people aren't used to this team being as bad as it is, and people like watching downfalls. that's fine. most of those fans have never watched their team win, and most of them never will. so if their joy is coming from sidney crosby's team being bad....well, love and light, you know?
and we shouldn't feel bad for ourselves either. this is what happens. this is how it goes. this is the price for the band staying together.
i dunno, guys. this is a disjointed rant. it's just so effing hard to be kicked in the nuts everywhere you go with unrelenting negativity. it's on twitter it's in the articles and yes, it's here too. but if you can't be a fan of a team when they're bad, then i'm sorry but you're not a fan of the team (or certain players), you're a fan of winning. and NO team wins all the time every year. that's not how sports work.
we are lucky. at least, i feel lucky! don't you? gosh, sidney crosby scored his 600th career goal tonight. evgeni malkin is over 500 goals on his career. can you believe that? it's amazing to watch.
and it's going to be over in less than two years. do we really want to waste it by wishcasting something that's not going to happen instead of enjoying what we DO have?
if the media bums you out, don't listen. don't read the articles. don't go on twitter. dry your tears on the stanley cup banners that sid and geno hung up—there are three to choose from!
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Marinette allowed Luka to lead her through the forest, his tiny hand holding her even tinier one. Looking down, she could admire the black of his nails, wishing she could match him yet knowing that her mother would tell her it's "impractical," whatever that word meant.
But that was okay. Having met Luka around a year ago, she was just happy to spend time with him and go on whatever adventures they could get away with in their childhood. His grip was unwavering and, despite its gentleness, she truly felt as if no one could pull her away from him if they tried.
Her feet were a little unsteady as they walked, but he went slow enough that it didn't hinder either of them. Whether he did it on purpose or not, she was thankful for him, only having a bully back at home to deal with rather than any kind of friends.
"Almost there," Luka announced, though quiet enough that it might've been him muttering to himself rather than her. There was a tinge of excitement she could detect in his voice, a sure sign that he'd been anticipating this just as much as her.
The forest was so thick and the trees were so tall that barely any light could show through the leaves. Anywhere patches of sun did show through, tiny flowers were growing, and the two of them slowed or changed course so as to not to step on them even if it made the trip longer.
But finally, Marinette saw light coming from the gaps between the tree trunks, her pace picking up eagerly.
She initially flinched when her eyes had to adjust to the light, but that was how she knew they'd arrived. A village, right in the middle of festivities, laid itself out in front of them, people walking around and talking amongst themselves without batting an eye at them. Fairy lights - which she understood as a magical form of light that grew brighter the closer to nighttime it got - were strewn about everywhere, only giving off a faint shimmer in the pinkish, purplish tint of the afternoon.
"Luka!" she exclaimed in a hush whisper, shaking his arm. "It worked! You did it!"
He beamed at her. "You did it too. Our clothes would look weird if you didn't."
She blushed at the praise, unconsciously gripping his arm tight. Where she'd come from, the types of clothes they'd needed would've been entirely worthless, so it was rare to hear anyone praise her knowledge (as much knowledge as a child could absorb anyway) on the subject. She was simply fascinated by such attire and went through all the necessary research to make sure they'd blend right in.
Coming during festivities was intentional, as everyone would be too busy having fun to pay attention to them. It was also a good excuse for Luka not to have to dye the blue highlights in his hair black, which Marinette insisted he shouldn't have to because they were too pretty to hide. There, highlights in one's hair were just seen as a fun, colorful, and temporary thing to do for the festival.
In other words, they were just two kids wandering through a village like they belonged there, and no one would concern themselves with them unless they appeared truly lost. Marinette involuntarily puffed her chest out, wanting to appear confident in the face of any curious eyes.
Luka giggled next to her, imitating the pose. "Where do you wanna go?"
"Hm?" She glanced at him, then their surroundings. Dodging people would be difficult given their heights in comparison to adults, but she suspected that would change as the day progressed. Furthermore, while the villagers were clearly taken by the festival, she was taken by everything, having never been in such a place before.
Grinning, she said only half-jokingly, "Everywhere!"
—————
Playing by ear, as Luka might've put it, 'everywhere' started with a stand that seemed to be boasting about some sort of game: a typical choice for children, but very new for them. The person behind it was highly enthusiastic, waving at anyone who even glanced their way. It was funny, so they were drawn to it.
"Hey there, boy and girl!" the person greeted with a clap of their hands. "Do one of you want to play? Every customer's first game is free, and if you win then you get anything here as a prize!"
Behind them were shelves lined with handcrafted plushies, pillows, and tiny wooden figurines. Marinette turned to Luka to check his interest, but he looked oddly unimpressed with the display.
Still wanting to try anyway, Marinette climbed up onto the stool in front of the stand and bopped the counter with both hands. "I'll play! Um, how do I play?"
The person smiled, pulling out a few cards shaped like leaves and placing them upside-down along the counter, muttering something as they went. Behind them, Marinette took in the main attraction that she assumed must be the "game": a fake tree that had six "levels," each level designated by a single hole with a branch coming out the bottom of it. She blinked, wondering what the connection was, then looked down at the cards and noticed that there were also six of them.
Touching one experimentally, it didn't move but flashed orange and let out an awful (albeit brief) noise. She scrunched her nose up in displeasure, reminded of the sound of her bully's whining.
"My little friend can explain the rest," the person behind the stand added, looking over at the tree.
One of the holes on the lower half flashed green, a small fairy emerging from it and landing gracefully on the branch. They bowed, waving to their captivated audience of two and explaining, "We'll give you one minute to play. I'll be hiding in the tree and pop out of each hole at random to stand on the branch. You need to touch the card that matches it when that happens."
Marinette remembered then that the hole the fairy had come out of was green. Staring at it, it was the third hole from the bottom, and the card that flashed orange was second to the left. It must've been like a rainbow: red, orange, yellow, green, blue, and purple. The cards hadn't actually been leaves either, they were shaped like the fairy's wings.
The fairy smiled knowingly at her understanding of the game. "I'll go slow for the first thirty seconds, but don't expect me to go easy on you after that just because you're a child."
She pouted, leaning forward in determination with her hands hovering over the cards. The fairy slipped back into the game's tree and the person nearby raised a hand, a wordless gesture to tell her to prepare.
"Ready?" they asked. At her nod, they counted down, "Three... two... one... go!"
They threw their hand down and the fairy immediately popped out from the hole that flashed yellow. Marinette followed by smacking the third card, which let out a pleasant 'ding' noise this time rather than a bad one. When the fairy slipped back in, it took a few seconds before they popped out of another hole, this time blue. Marinette hit the second-to-last card that time.
The game went on like that as the fairy had promised, a consistent rhythm of them popping out for a second, disappearing, and popping out somewhere else. She followed their movements easily enough, going from green to red to purple and then green again.
So far, so good. With each affirming 'ding', a strip of color was added to the fairies wings, corresponding with the color of the hole they'd left.
Then, the thirty seconds passed and things started to speed up. The fairy wasn't waiting as long this time whenever they went back inside the tree, so Marinette had to be quicker with her taps. It was also a little more tricky as it wasn't guaranteed to be a different color anymore: sometimes she had to hit orange twice in a row.
Despite Luka's disinterest in the prizes, she could feel his interest in her playing. His eyes never left the cards under her hands and she was starting to feel the pressure. She really wanted to win and impress him.
Ten seconds left. The fairy wasn't messing around anymore and the timing became more erratic. They barely popped out at all before going back in and Marinette was expected to know where the cards were now, no longer having the time to look down at them to check.
Orange, purple, green, green, and then green again. Red, blue, orange—!
Marinette's hand flew up in the air in shock as the unpleasant whine signified a failure. She blinked rapidly, needing a second to realize what had happened: that, in her panic, she hit yellow instead.
The holes all flashed at once, then slowly dimmed with a fading whirring noise to signify the end of the game. She'd lost, and even worse was that she could see the colored strips along the fairy's wings as they emerged to perch on one of the branches. All the colors she had tapped went along the whole of the wings - disregarding how tacky it looked - barring the very end, which was just barely uncolored.
"You did your best, kid," the person at the stand complimented, leaning on the counter. They appeared genuinely impressed. "I don't think anyone here has gotten as far as you on their first try. Do you want to go again?"
Marinette's competitive side wanted to push for another round, but she didn't have that much money on her. It seemed like such a waste to use it up on something she might not win.
"...No," she replied reluctantly, the frown evident in her voice. She hopped down from the stool, disappointed, but a clattering noise from that same stool made her look back.
Luka had gotten up onto it, raising a hand and insisting, "I want a try."
That was weird to her. It made sense for him to watch her play, but not for him to play if he didn't even want any prizes. Granted, if the first try was always free, there at least wasn't any harm in trying either.
The fairy fluttered their wings, the strips of color evaporating off as if they'd never been there in the first place, then they happily slipped back into the nearest hole. Marinette watched on curiously as the countdown was repeated, wanting to see how well her best friend would do.
The game began, Luka watching each hole carefully and looking down when he needed to. Red, green, yellow, all carefully tapped as he kept his focus on the fairy. Normally, Luka wasn't as good with games as she was, but Marinette supposed he could've been playing just to play. Maybe it looked like fun.
Thirty seconds passed by successfully, meaning it was time to speed up again. Much to Marinette's surprise, Luka dropped his eyes fully to the cards on the counter, no longer looking at the fairy anymore. That, reasonably speaking, seemed in every way a losing strategy, but the first tap Luka made went off cleanly.
Then the second, then the third, and before long she realized that whatever he was doing was working. Purple, blue, yellow, yellow, orange, and he wasn't even breaking a sweat. Marinette gripped the counter in anticipation, unable to count the exact seconds but feeling the time pass in the back of her head.
She got on her tiptoes, wanting to cheer him on but afraid of throwing him off if she did. Her ankles ached from the awkward position, but she didn't even notice in the heat of the moment.
He was getting close to where she'd been, which could be gauged by the fairy picking up their pace. Marinette watched the cards light up under Luka's touches, seeing the hole of the tree flash right before it out of the corner of her eyes. She felt so tense that it was almost like she was the one playing, and she wondered if that was what it was like for Luka watching her earlier.
The one difference was that, with one, final tap on the blue card, he beat the game. She gasped, watching the final flash of the tree as the fairy flew out with strips of color going all along their wings, signifying his victory.
The person behind the stand staggered backwards, putting a hand to their chest in awe. "Wow! Congratulations! You did great!"
The fairy even clapped for him, nodding along to the praise.
Luka didn't particularly acknowledge the victory until Marinette awkwardly hopped up onto one of the horizontal pieces on the lower part of the stool, squeezing Luka in celebration. "That was so cool!"
He had to lean away to avoid the stool toppling over, but he happily returned the hug with one arm. "Thanks, but I got it from seeing you play first."
"Then we both got it!" she corrected. She didn't know if he was telling the truth, but she wouldn't complain if it joined the two of them together in some way.
The person at the stand gave them a few more seconds to themselves, then gestured at the shelves behind them to ask, "So? What kind of prize do you want?"
Luka narrowed his eyes at the prizes, looking all over without committing to any of them. It was taking him longer to pick something than it did for him to play, but slowly, his gaze dropped down and he pointed with his free arm. "That."
Marinette squinted, leaning forward a bit, and saw what he'd requested when the person raised their arm up confusedly. On their wrist was a spiral bracelet wrapping around half their forearm in the colors of the rainbow.
"This?" They waved him off. "This isn't one of our prizes. Those are on the shelves back there."
They jabbed a thumb behind them, but Luka wasn't deterred. "You said we could have anything here as a prize."
"...Ah—?"
They were baffled, then jerked their head towards their fairy companion, who'd suddenly burst into laughter at what was going on.
"Aw, just give it to him!" they said, wings fluttering in tune with their giggles. "He just won a second time against us with that!"
The person snorted, having not expected any of this today, but relented and slipped the bracelet off. "Alright, you little sneak. A deal's a deal."
Luka accepted the bracelet, giving it a final look before holding it out to Marinette. With a soft smile, he said, "Here."
"Oooo~" Keeping one arm around him, she held the bracelet up to the sky with the other, watching the colors shift depending on how the light was hitting it. "It's neat!"
She went to hand it back to him, but Luka's hand had dropped into his lap, curled into a fist so she couldn't. A beat of silence passed, which is how long she'd needed for it to click with her.
"W-wha—" She let go of him, losing her balance on the stool. The drop wasn't at all high, so her feet hit the ground without a stumble. "But why?"
He cast a glance at the shelves. "You can't take any of those home."
So he'd thought about giving her a gift all along? That's why he looked at the shelves like that? And that wasn't even what she meant!
"But..." She stopped short, staring down at the bracelet again and running her fingers over its surface. She'd already been planning to get Luka something anyway, and she had wanted a souvenir from her experience there. Wouldn't the souvenir being from Luka make it all the more special?
Wordlessly, she accepted the gift by putting it on herself. It was too large for her own arm, so she slipped it onto one of her legs instead, wiggling the leg experimentally to make sure it wouldn't fall off. By the time she'd confirmed it, Luka had hopped off the stool so they could continue on their way.
Holding his hand so as to not get lost (one of the few lessons from her parents that she was actually following at the moment), she walked alongside him and asked, "How'd you do that anyway?"
He gave her a curious glance, clueless.
"What you did!" She waved back at the stand. "You beat it without looking!"
"Mmm..." He tilted his head. "But I heard it."
"Huh?"
He made a flapping motion with his free hand. "I heard the wings echoing in the tree, and they stopped when they got to a hole."
He could hear the wings flapping in the tree and know which hole the fairy would come out of from the way he heard it echo and stop?!
Marinette exhaled in disbelief, leaning against him. "But you're my best friend, so I already thought you were the best!" Looking up at him, she genuinely asked, "Does that make you my best best friend now?"
Luka let out a small noise, covering his mouth in a rare show of embarrassment. "It was just a game."
"No it wasn't! 'Cause you won it for me!"
He relented to her point after enough pressing.
—————
Marinette totally, definitely hadn't been searching for one, but one of their next stops was a store that just so happened to have toys in the window. There was a sound of a bell as they walked in and she peered up at it, wondering if someone must've hung it there as a prank to annoy whoever worked there.
Regardless, she had a mission and dismissed the thought to eye the store. Her grip on Luka's hand tightened in determination, but then she noted that she wouldn't be able to secretly buy him anything if she clung to him. She'd even need her other hand to properly inspect the quality of whatever she was buying.
"I'm gonna go over here," she told him, letting go of him to point in a random direction.
"Okay." He nodded, immediately heading there and misinterpreting her entirely.
"A-ah, wait, wait!" She hurried to get in front of him and pressed against his chest with her hands to stop him. "I mean, we should play hide-and-seek, so I'll go over there to count!"
He stared at her, then looked around as she had done earlier, though for very different reasons. Thankfully, the store was big enough, having more than enough shelves, clothing racks, and random objects to either hide around or hide behind. She even saw a few plushes even bigger than her that would make for a good hiding place, though she questioned how a giant would fit into the store to buy one.
"I'll go hide," Luka agreed after an agonizing few seconds. He turned away, getting ready to walk, but stopped to look over his shoulder at her in confusion.
Right, she needed to go count.
Marinette headed off in the direction she'd pointed to, trying not to be obvious about staring at the things she passed on the way. Some of them were candy and snacks, but she didn't want to give Luka anything that wouldn't last. She didn't want to buy him any of the children's books either, because if they were called children's books then that meant it wouldn't be a gift for him when he wasn't a child anymore.
For the time being, she squatted down at the edge of one of the many shelves and covered her eyes, making due on the lie by counting aloud. Faintly, she could hear Luka's footsteps getting further away, straining her ears to hear them over her own voice until she was certain he was far enough from her.
By then, she carefully trailed off her counting until there was nothing but silence, freeing her to stand up and start exploring for a gift. If Luka saw her before he found a hiding spot, she could always claim that she never said how long she would count for.
Finding a balance between eyeing the toys she saw and looking out for anything dangerously Luka-colored, she went down an aisle at a time. Occasionally, she would stop to pick something up, like a pair of two squishy ladybugs forming a ball together, or a slug that made a funny clicking sound when she wiggled it, but nothing was calling to her as a gift for him. She knew Luka was a sweetheart and would like anything offered to him, but that wasn't a reason to not try.
As she tried to imagine what a "perfect gift" for Luka would even be like, she caught sight of something pink and blue on one of the shelves. She hurried over and, while she was briefly disappointed that it was only the back of the packaging that was blue, the pink color screamed her which made it serve as a good reminder of who this potential gift to Luka came from.
It was a clam shell. Marinette ran her fingertip along the ridges and noted that there was a little clip or force of some kind keeping it shut. It opened with a little effort, but nothing was inside; according to the advertisement, it was made to hold something, though didn't specify what.
Luka was someone who could use something to hold things. Eyeing the inside of the clam, she saw that there were even little slits that he could perhaps use for guitar picks. That might not've been the intention of the maker had in mind when they designed such a thing, but they didn't specify beyond "something," and guitar picks would be multiple somethings! Genius!
Taking the clam off the shelf, she ran through the store as fast as her little legs would carry her. She almost tripped and went face-first into the floor, but the sheer importance of the moment kept her upright.
Understanding enough about stores to know that she had to go to the cashier, she took one last wary look for any sign of Luka before handing them the clam. Reaching into her pocket, she pulled out the few coins she had, which were gathered meticulously over many days on the beach. She still recalled waiting for everyone to leave so she could look for coins they may have dropped, wanting to be ready in case something like this ever happened.
Giving them up to the cashier, they confirmed the price of the clam and returned it to her, as well as a single coin. The packaging had been taken off at her request, so she could fully take in the sight of the little storage clam and the nice weight it had.
Thankful for the deep pockets in the jacket she had, she slipped it inside, doubly thankful that the poofy design allowed for the clam's bulk to not be that noticeable. Then, with all that checked and confirmed, she set off to look for Luka.
By her estimation, it hadn't been that long since their game had started and she'd kept her eyes out for him the whole time, so she felt good about him not being suspicious that she'd been up to anything. Grinning to herself, she daydreamed about his potential reaction while searching for him between shelves and behind the giant plushies.
Tauntingly, she raised a hand to the side of her mouth and called, "Luuuuka~" She looked left, then right. "I'm gonna find y—"
She stopped when a rustling noise caught her attention, her focus shifting to one of the circular clothing racks that had fancy festival wear. Two pieces of clothing were pushed aside, Luka slowly stepping out from the gap he made.
Marinette blinked. They made eye contact and he froze halfway out of his hiding spot, a few confused seconds passing by before they both realized what happened.
He was so used to coming to her when she called his name that he did so without thinking.
Luka bowed his head, ashamed of having ruined their game. "Sorry."
Giggling, Marinette made her way over to him and snatched up his hand. It made her happy, knowing that they could both act silly together. "It's okay! My hand was lonely anyway!"
It wasn't a lie even if she'd planned to return to him casually. Things just felt better when he was around and she hadn't wanted to separate in the first place.
—————
Even over the hustle and bustle of the crowd as the afternoon began to transition to evening, Marinette could still hear the grumbling of Luka's stomach. She stopped, eyeing the source of the sound, and Luka turned to look at her.
"What?"
"Ah... I'm hungry," she told him. "Can we eat?"
An actual lie that time, but she'd been down this road before to know that it was necessary. They'd gotten into loops enough times of noticing that the other was hungry, the other insisting not to worry about it, and back and forth until finally they both decided to eat together. In retrospect, Luka may have given the same lie to her in the past.
It just seemed like such a waste to miss out on potential playtime to eat, but at least now they could have food they hadn't tried before.
Luka agreed, so they set about finding something they wanted. There were plenty of people down the streets waving around food and shouting out what she presumed was the name of it, but the two of them couldn't really make sense of it. Food there was so different from what they were used to that they probably wouldn't recognize anything anyway.
They debated on whether they should risk their money on chance, but then they heard the familiar word "blueberry" and looked over. Luka was a forest dweller and often brought Marinette fruit that he picked, so they both knew what those were.
In the woman's hands, however, were tiny round things that Marinette didn't recognize. They were closer to baby blue than the dark purplish-blue she was used to on blueberries, which confused her brain entirely as they did smell like blueberries. At Luka's asking, the woman listed off a few rough ingredients and the general process of baking them, but it all sounded like random words mashed together barring "blueberries" and "eggs."
"Here." She put her handful of treats back in the container she had them in, pulling out one in each hand and offering it to them. "Cuties like you can have one for free as a taste test."
Marinette exchanged a glance with Luka. She wasn't sure what the criteria was that the lady was using, but she could agree that he was cute: calm, quiet, and always with something sweet to say whenever he did speak.
"Okay," Marinette began, only to not take the one offered to her and point at Luka instead, "but Luka has to give it to me."
He didn't ask why, accepting both treats and holding one up to her mouth. Catching the woman's confused stare on her, Marinette felt compelled to explain anyway.
"My maman and papa told me not to take sweets from strangers, but Luka's not a stranger."
With that, she opened her mouth and let Luka slip the treat in at the same time he fed himself. The taste of blueberry filled her mouth as she bit down, the treat so tiny that she could only bite a few times before it was largely crumbs. The outside had been crisp, but inside it was soft and a little chewy, her tongue getting the full force of the fruit she would still insist it didn't look like.
She put a hand to her lips, letting out a tiny, pleased noise at the flavor, and heard something similar from Luka. It was an easy choice from there to buy it, though she already imagined that the single coin she had wouldn't buy much.
Luka, on the other hand, still had coins of his own. While she'd found hers on the beach, he sometimes found some that forest visitors had dropped, or those snatched up by birds and placed in nests for their shine. He bought enough that the both of them would've struggled to hold them even if they used both of their hands, but the woman settled the two piles onto edible pink paper for them, neatly crimped and folded so as to contain them well.
Walking off with the treats, they found a quiet place to sit and got to eating. Marinette imagined that her parents might have complained about her eating so much of something sweet, but it had fruit in it and it was a "treat" day anyway. They deserved to spoil themselves instead of thinking about such things.
"Why do all kids like sweet stuff?" she wondered aloud. "Some adults do too."
Luka hummed, not able to answer at first when his mouth was full. He swallowed, then guessed, "Maybe they have a spell on 'em?"
She looked down, eyes narrowed in suspicion as she poked the top of the pile. Nothing happened, at least beyond the treats moving from the little push. "All sweets? Do they wanna be eaten that bad?"
He shrugged, still mulling it over, and she took the time to shove a palmful into her mouth.
"What if we have the spell?" he suggested. "So it's not the sweets, and sometimes the spell goes away when we grow up?"
"So we're cursed when we get born?" She nodded along, invested in the hot new theory he just dropped. "I bet your mom could cure us. She's good with magic and potions."
"Mm." He stopped eating to consider that, lightly prodding and moving around the treats he still had, then countered, "But it'd be sad not to like these anymore."
"Yeah," she solemnly agreed. That was the trick of such a curse, she supposed, because why would someone want to take away how good sweets tasted?
The conversation lulled off as they dedicated themselves to enjoying the treats, cursed or otherwise. Marinette even tore a corner of the paper to taste, noting the strawberry undertones, and got an idea. With just a few, precious blueberry bites left, she curled the paper around them and shoved the whole thing directly into her mouth, flooding it with the taste of both berries at once.
Luka was wide-eyed at the motion, but not in any negative way. Rather, he thought it was an amazing idea and went about imitating her, slightly clumsier with curling the paper but it didn't affect the taste.
With any hunger satiated, they dusted off their hands like they'd done a hard day's work, then returned to enjoying the festivities.
—————
Neither of them were used to walking for so long. Knowing that, it was inevitable that their legs would start to tire, but the two of them had left it as a problem for their future selves.
Except now, though thankfully late in their adventure, the future had arrived and they reluctantly accepted that they had to rest. They searched for a quiet place where few people would be and settled on a library, having not even realized how much it was to deal with the crowd of people outside until they were away from it all.
A single librarian stood behind the front desk, idly sorting things they couldn't quite see. On the corner of the desk was a container of candy, either bribing material or congratulatory rewards for kids to read more, but they ignored them to traverse the rest of the library.
The rows of bookshelves almost felt like a maze of knowledge, but they eventually made it to a comfy little spot in a corner. There was a table, chairs, and a few books that were either abandoned or recommended for those who may've come by. Curious, Marinette grabbed one of the books to look at, but scowled when the cover showed blond hair that looked all too similar to her bully's.
Definitely abandoned books.
Luka was tired enough that he didn't even bother pulling out one of the chairs to sit on, opting to plop down on the floor and lean against the wall. Sympathetic, Marinette left the book re-abandoned on the table and went over to kneel at his side.
"You should sleep if you're tired," she encouraged.
He yawned, though tried to hide it with his hands. "There's a lot we didn't do yet."
She tapped her chin in thought. "Well... we didn't sleep yet? I can read you a story too."
Before he could answer, she pushed herself up and walked away to a small rack of more child-friendly books than the ones on the table. Their thinness made it perfect for her hands to hold comfortably, and she returned to Luka with a smile.
Then, considering something, she put the book down on Luka's lap and retrieved the heavier book she'd hated from the table. Dropping it next to their little spot, she sat down next to him and picked the thinner book back up.
"This one's to read," she explained, then pointed to the one she'd dropped. "That's for keeping you safe if anyone tries to wake you up."
He giggled at the exaggerated motion she made of whacking someone with the book. "I thought books were for learning things."
It was playful, but Marinette huffed and replied anyway, "They'll learn not to wake you up."
And that was that. She leaned against the wall with him, their bodies bumping together comfortably as she opened the book to the first page. Her ability to read aloud wasn't perfect and she stumbled on a couple words she'd seen but never spoken before, yet Luka didn't complain.
Eventually, she felt him relax against her, looking over to see that his eyes were shut and his breathing had slowed. She debated with herself on continuing to read, but the book didn't seem as fun when they weren't looking at it together.
Her eyelids drooped, the letters blurring as the sleepiness started to take her too. She had promised to protect Luka while he napped, but she could already hear his voice in her head, telling her that she couldn't protect him if she didn't protect herself first.
Making a compromise with herself, she turned further towards him, settling the book on his lap and placing her hands atop it. His scent was familiar as she snuggled against him and, if she really focused on it, she could still smell the flowers they had picked and put on each other the other day.
The scent on her, unfortunately, had probably washed off by then, but that was fine. They still had the memories even if the scent didn't linger, and that thought lulled her fully into secure slumber.
—————
"Hey... hey there, come on," a gentle, deep voice said. "Wake up."
Marinette whined, glaring off at nothing as she slowly opened her eyes, then lifted her head up towards the source of the wake-up call. It was the librarian, who looked worriedly down at the both of them, just out of whacking distance.
"I wanted to let you two sleep, but it's getting late," he told her. "Aren't your parents worried about you?"
Honestly? Probably not. Her parents were nice but didn't have much of a hands-on approach - probably assumed she lost track of time somewhere - whereas Luka's mom was fully aware where they were and what they were doing. She looked outside to get an estimate of the time, the fairy lights hung just outside the window glowing as bright as ever.
Because it was as late as ever.
Marinette jolted, eyes wide open as she turned to Luka. She didn't even have time to wonder if she'd have to whack herself for trying to wake him, too panicked as she grabbed his shoulder and gave him a shake.
"Luka! Luka, Luka!"
He groaned as he stirred from her efforts. His body was sluggish and might've fallen over had she not had a firm grip on him. "M-Marinette...?"
"It's late!" she cried out. "Late late!"
He blinked slowly at her, because normally it being "late late" wouldn't be a concern for either of them. However, his brain finally caught up and he became wide awake in an instant, pushing himself to his feet as the book fell from his lap to the floor. "We have to go!"
"Yeah!" She hurriedly gathered the two books to set them on the table, barely giving the librarian a "thank you" before her hand grabbed Luka's and they were off. The little corner they'd taken minutes to find after coming in through the front door took only seconds to backtrack from, the two of them working as a tiny unit to force the door open as fast as possible with their free hands.
Ignoring any glances they might've gotten from adults, they ran around and past anyone they could. Occasionally, they might've bumped something or someone, taking up more space from being side-by-side as they were, but their grip on each other was solid and they refused to let go of each other even for convenience.
Before long, they headed back into the forest, Marinette allowing Luka to lead since he was the one who knew the way. Swerving around trees and ducking under branches, it was clear that he was trying to take the quickest route possible.
It was hard to gauge the time anymore, the moon completely out of sight due to the vast foliage above them. Still, Marinette could catch them smell of the ocean, so she felt they could still make it before—
"Ah—!"
She fell forward, Luka stumbling along with her as they both hit the ground. She raised her head to apologize, certain that her legs had finally given out, but then she looked behind her.
In place of her legs was her mermaid tail, bright pink and shimmering like it'd never left. The only evidence that she'd gone to a human village at all was the bracelet she'd put on, which nicely fit right above the fins at the end. She turned her head back to Luka and, sure enough, his naga tail had come back as well.
There was only one conclusion to draw: that the potions his mother had given them had worn off. She groaned, mentally cursing her luck that they'd turned back just before they got to the ocean. To Luka, it was hardly a problem so long as they were out of the village where they could no longer be seen, but not so much with Marinette.
She wiggled her tail and tried to push herself up, but to no avail. She couldn't move on land like he did, only awkwardly crawl or drag herself.
"Marinette," Luka called, fretting. He looked her over worriedly for injuries and reached for her arm when he found none. "Here, hold onto me."
She pouted as he helped her up and guided her hand to his shoulder. "I'm gonna be heavy."
"Nu-uh," he huffed, like it was a personal offense to him if he couldn't lift her.
Slowly, she slipped both of her arms around his neck while he grabbed her waist, straightening up and reorienting the both of them. He kept one hand at her back, the other supporting her tail so they could continue on their way.
She still protested, but he didn't complain, grunt, or show any signs that he was bothered on their way back to the beach. The trees slowly made way for vast skies and pink sand, but she clung a little tighter to him even as she stared out at the familiar sights that should've been home.
They both readied themselves, Luka's arms tensing while she prepared herself to leap. With one precise, strong toss, he threw her upwards and she flung in an arc to land safely back in the water. The crisp, clear world aboveground turned blurry when she looked up, the water distorting it into shapes she knew weren't real.
Popping her head back up above the surface, she looked out at Luka, who had made himself comfortable on the beach. He was leaning back, his hands almost lost in the sand and supporting him as he tried to catch his breath.
"Sorry," she murmured.
He raised a brow at her, puzzled, then offered her a smile. "I had fun."
He'd changed the subject, not even acknowledging the apology like he truly didn't need it. Marinette mirrored the smile back at him, agreeing, "Me too. Maybe we can go again?"
The immediate nod was reassuring. Though it ended rather stressfully, that didn't take away from the experience overall.
She also noticed then that their clothes from the waist up had stayed on: one more happy reminder of their secret adventure. She grinned wider, gripping her jacket and pulling it tight against herself, but something ridged, large, and round nudged at her side as she did.
Gasping, her eyes lit up in recognition. She twisted, awkwardly fighting the wet fabric and the drag of the water to reach into the pocket. "Oh, um, Luka, I got..."
Sand shifted nearby as Luka came closer to her, the tide just barely missing him. Marinette retrieved the clam and swam closer, struggling a bit with the shore but managing to find a comfortable place where she could "sit."
"Here! It's for you!" she exclaimed, holding the clam out to him. It was wet, but a quality enough product that it wasn't damaged or worn from it. "I bought it at the store we went to."
He gaped at her, leaning forward to take a closer look. Nearly losing his balance, he thrust his hands into the wet sand and hovered over the gift while she presented it to him. "Really? For me?"
"For you!" she echoed. Popping the clam open, she pointed at the slits on the inside and explained, "You can hold things inside, like your guitar picks! Neat, right?"
Though, when she looked at it again, she wondered if it was really enough for her best friend, who'd been upgraded just that day to best best friend. A storage container was nice, but was giving someone an empty one equivalent to giving them a gift box with nothing inside? Surely there was something she could put in it.
An idea struck a moment later, Marinette pulling back and turning the inside of the clam towards her. Raising it to her lips, she kissed the inner part of the top for good luck before slamming the clam shut with a satisfying click, wanting to make sure the luck didn't have a chance to escape.
That way, she figured, the bottom could store his guitar picks and the top could store the good luck. It was taking full advantage of all the space inside.
Holding it carefully with both hands, she extended her arms towards him with a hopeful smile. "Do you like it?"
He was speechless, having not expected to get any gift that day beyond his time with her. His lips pressed together in a pout, wobbly with emotion as he raised a hand to take the gift from her.
However, he stopped short, noticing the wet sand still caking his hand. Unwilling to touch her gift with dirty hands, he reached into the water to flap his hands about inside to try and clean them. While that did most of the job, he remained dissatisfied and grabbed at his jacket, pulling it off to wipe his hands on it.
Throwing the jacket-turned-towel aside, he finally took the clam from her and cradled it to his chest. Marinette's heart ached pleasantly, seeing that it was already something precious to him.
"Thanks. I love it," he whispered.
They stayed there for just a minute longer in each other's company, no longer fearing any time limit urging them into action. Their friendship was powerful despite only a year of knowing each other, of having to meet in secret at the shore when no one else was around, of Luka's mother "stealing" Marinette away to show her their home when viable, and of risky adventures created through human disguises.
There would inevitably be a time in the future where they wouldn't be able to do it anymore. They would get older, busier, and it would be harder to keep meeting on the shore. Even further in the future, one of them may even have to make a choice to ensure they never part again.
But in the blissful innocence of childhood, they could simply enjoy their time together.
#queuekanette#lukaneventte: No Context November#Flower Arrangement Shipping#Pro LukaMari#Lukanette#Merfolk Marinette Dupain Cheng#Naga Luka Couffaine
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Happy Saturday Mark,
I really enjoyed listening to your Drive to Work podcast on stickiness. It was one of my favorites in months! It was an interesting look behind the curtain design wise and the factors you consider when designing mechanics.
I definitely prefer mechanics that are sticky.
You mentioned that you still think it's worthwhile to design mechanics that aren't sticky but I don't think you really explained why the benefits of this outweigh the counterintuitive nature and memory issues that complex mechanics that aren't sticky create.
You mentioned that Magic is a complex game and that's part of its charm and intrigue. I think that's true, I also think it's true that everything can't be done by memory but I don't think going out of the way to create mechanics that are overly wordy and aren't sticky in a game that is inherently very complicated is helpful to the player. I think there's a fine line between tic-tac-toe and overly complex where it strongly goes against player intuition and memory bandwidth.
I also think you've proven that for 30+ years, Magic can make designs with new mechanics (and reuse existing ones) that appeal to players without going out of the way to make excessively wordy, complex and unsticky mechanics.
By the way, this doesn't mean there isn't merit or value in designing individual cards at higher rarities that are less sticky. Most planeswalker designs aren't sticky and they are often dynamic and interesting cards, although they almost always appear at high rarity and are only a small handful in a single set rather than them being full fledged mechanics that appear at common.
For example, Gemstone Caverns is a fun and dynamic card design that isn't particularly sticky and is fairly complex. That's okay but that doesn't mean it would be a good idea to keyword the mechanic, right?
I feel nearly every time there's a keyworded mechanic that isn't sticky and has memory issues, these mechanics are controversial or divisive. They seem to never be overwhelming popular (i.e. Mutate, Tempted by the Ring, Attractions, The Initiative, Day and Night) and they create so much more baggage and mental load issues compared to sticky mechanics.
I also find it counterintuitive that you acknowledge and understand that more people are playing Magic in eternal formats that are backwards compatible (i.e. Commander) but you seem to highly value creating mechanics that are highly words, complex and not sticky. In my experience, those types of mechanics overwhelm players more in those types of formats compared to less popular (but still very fun) formats like Limited Sealed.
I guess my question is that for most of your podcast you highlighted why sticky designs are a great thing and that while every mechanic can't be as elegant and sticky as Flying, it's important to make mechanics as intuitive as possible to help players, if that's the case, why do you sometimes create mechanics that are very anti-sticky?
Keep up the awesome work and have a great day!
You're conflating "wordy" with "unsticky" and those are not synonyms. I'll use one of the mechanics you listed as an example - daybound/nightbound. The issue with the mechanic wasn't a lack of stickiness. The idea of there being day and then there being night, and things caring about it is pretty intuitive. Players got the gist of what the mechanic was up to.
Day/night's issues had to do with creating inconsistencies (mostly with Werewolves) and having tracking occurring when it didn't matter. So yes, there were play problems, but not because players couldn't wrap there brain around what it did.
Haunt, as a counter example, wasn't particularly wordy, but was very hard to remember.
I believe your question is really "why do we make complex mechanics?" And the answer is there's an audience that really adores the complex mechanics, and we're trying to find a good balance to allow every player to make Magic the kind of game they enjoy.
As to complex mechanics having a bigger burden on eternal games, I agree they do, but I believe that's what players sign up for when they play an eternal format. We're not going to simplify modern day Magic for all the other players that are enjoying the many other ways to play simply to keep eternal formats, which are already highly complex, slightly less complex.
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when your main characters start dating after years of writing so they finally get to be like this
#rare WIP preview from me#this is in like. 10 episodes. lmfao#its been really hard working this far ahead#my editor isnt giving me any feedback and my friends are very busy so it's felt quite lonely#which is fine! for my friends I mean. but its my editors job to give me feedback...#but the webtoon editors are extremely extremely extremely overworked and my series is set to end so I understand its low priority#its not her fault its webtoons fault. however. its still demotivating...#oh well l m a o#I should be much further ahead ngl LMFAO I want like 12 done but I come back in 2 weeks.#we'll see#when I get really stressed out I go full gamer mode#and usually I'll sink like 60 hours (like 5 days) into a game and then I'm good and move on#but this recent game that grabbed me is. its too much actually#bit uncontrollable ngl I think its an ADHD thing I mostly have just quit playing videogames at all#cause its like yeah being stressed cause theres too much work to do is not going to be helped by losing a week and a half to a game...#and yet.#anyways the game is satisfactory#my friend bought it for me and we've been playing together#and our shared file has. 100 hours on it. and we still havent beaten the game#we're close to beating it and it's not like we're rushing or anything#cause its fun to fuck around and zap eachother or whatever#but it's got me doing math. the exact kind of math I love to do. optimization#and its reminding me yeah in another life id have been an engineer#I'm glad I'm an artist but its always weird like yeah this is easily a path I could have gone down#'artists hate math' speak for yourself doing math calms me down! I love math!#I love math and I love business. I'm almost the perfect artist but I hate advertising so. we can't have it all#anyways theyre so fucking cute its sickening. I love them so much. I could cry#WIP#lineart#time and time again
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and! barbarian!fig! its her
#fantasy high#dimension 20#figueroth faeth#fh class quangle#if u look at the junior year design and think tifa lockhart: yeag#I already thought the cleric!gorgug junior year design kinda is very aerith so. lol#but! I do feel like these designs maybe portray the clearest arc out of all of them so far. I like that#some of it came from a bit of necessity which is really fun that mirrors the actual play format thats cool#(necessity being freshman year riz is pretty much a huge block of red flannel lmao. kinda stole figs canon color coding for a bit)#(and he's got the owlbear jacket from taping the games in sophomore year... so I cant give fig the big red blocking until#junior year lmao. coincidentally this forced me to be a bit more dynamic with her concept which is great)#her second pair of shoes very sonic tho. I kinda enjoy that lol#tbh I really love that canon gorgug is like in a pair of chucks 24/7 that is SO funny for a barbarian I hope to keep the energy going#with class swap fig I think a barbarian who wears like collector sneakers is awesome. the foot support is so important to their work#the general idea of a hyperfem girlypop barbarian still ticks for me tbh. idk enough abt the zeitgeist to know if thats passé now or not#but doing Fashion on ur job of bodily tearing ur opponent apart with the least flourish possible is just a hit for me#her knee brace is from like an injury back in her cheer days that she got by overexercising in hope of being good enough that#the team couldn't let her go. the team then used that same injury as a pretext to let her go#I think abt her arc tbh... fig's thing in canon junior year abt the point of her rebelling. I feel like a lot of it can also apply to rage#both knocking things over and holding onto things don't like. make anything new. destruction without at least a glimpse of a vision#of the after is ultimately a cynical defeatist point of view... strategic barbarianism for fig babeyy#yay! once again its time for me to Fucking Sleep. but hopefully I can hammer out a proper ref for riz and gorgug both in the#following week inbetween doing my job. its that time of da year lads (<- fully seasonal worker)
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no because m still confused at everyone saying this is a bad/boring event. Every Single Server Wide Event these past 6 months have been very lore and riddle focused, with a minor focus on pve during those lore events. it felt unbalanced. the admins have stated before that they want to do events for all playstyles. this is our First Time getting a proper server wide event for a different play style.
the pvp guys need their enrichment too. there is still lore and riddles in this event but thats the minor focus! and thats okay! sometimes other playstyles need to be accommodated and have a place where everyone knows its gonna happen! main island has a gentlemans agreement to not go stupid go crazy between the islanders and that makes it boring for the pvpers. sure they Can set up their own little scuffles with rules but theres something fun about The Hunt that you cant do on main island.
the pvp guys dont get to show off a lot in events. a lot of them dont participate in the lore events point blank OR they get assigned to pve clean up duty while the loreheads get to learn secrets. if you arent able to find entertainment in this event its okay to stop watching for two weeks! ur fellow fans will keep you updated on here/twitter/discord.
#qsmp#qsmp purgatory#like to be clear on my bias' the guys i watch the most is all of active team bolas. fitmc. etoiles. and pac#i am very biased to not enjoying pvp. everyone who knows me know my least favorite part of mcc is the fact that 75% of#games played is pvp focused and theyre Boring. purgatory event is fun to watch regardless of if its the really good pvp guys like etoiles o#fit. or if m in pathetic wet cat village watching them commit ritualistic suicide by burning to death.#not every event is for you or your streamer and thats fine! but if ur actively malding over a game ur not in especially once the stream end#maybe you should sit this event out#mald in ur discord while the streams going or ur vod watching. but if you keep malding once you disengage from the video#its time to take a break from watching until the event is over
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Based off of this: please understand my vision....
#pizza tower#arts#imagine....#fakey is rounded bc hes putty/molding clay in the shape of a die heehee#i think pman is going to be more of a heavy hitter#bc i am liking the idea of peppino having access to weakness and low rolls#and having his limit break double the effectiveness of his rolls#like#instead of max 3 on equipment; theyre now min 3#and i think ph would have the juggler set bc it fits so much#but maybe he gets a boss or minion of ur choosing as his limit break#i dunno !#i just think its silly n cute :)#also if u have not played dd please watch a quick playthrough of it. its so cute#if ur into deckbuilding roguelites then this is a very fun and surprisingly challenging game to play. i recommend it 100%#its got some cute jams#and delightful enemies ^^#the cowboy is my fave and is actually the deck i would give vigilante heehee
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Day 7, the Razor! She was the last route I got on my first playthrough, which was one hell of a way to end the game
#slay the princess#stp#stp razor#art#something i love about each princess design in-game is how they use shapes#razor of course is drawn with all of these sharp angles#damsel has more soft shapes while pris is a bit more angular#its simple but its really fun#my first playthrough i knew i was on the last route bc of shifty's dialogue#id been trying to play with the mindset of 'pretend you're going in blind'#but since it was the last route i was like 'whatever i want to see the cute ghost girl from the demo'#but then after stabbing her there was an option id never seen before#and so. knife wife.#(i'd only watched the VERY early demo. Razor wasn't in that one)#honestly it was a fun pallete cleanser after apotheosis
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wanted to do a painting before the year ends, so here's my new vegas guy again <3
he's extremely silly.
#did everyone know new vegas was a great game. if you havent heard every other fallout fan say it there you go its a great fuckign game#everyone would benefit from playing it methinks. ive literally learned so much abt game design and storytelling from playing it for 60 hour#its fun im literally vibrating in my seat rn thinking abt how after finishing the game ill be able to talk abt it more ARGHGHG i love it#coughs. anyways#fallout#kain (oc)#he gets his own tag now. and im tagging him as an oc it makes things easier#my ocs#allyart#hope everyones prepared for the day when i write a 10 page essay on this game#the chance of it happening is very high
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Project Diva is so awesome because when Im angry I just go play Project Diva and smash the fuck out of those buttons and then Miku goes "awwww you failed the songgg" and then I'm forced to retry until she's happy because she deserves the world and I forget all that is evil and bad in this world because there are more important matters in life (make Miku happy)
#people who have only played the newest games (Future Tone and Mega Mix) will never get the exprience#of the vocaloids cheering or being sad or having a tantrum on the ground or talking to you after a song#that shit keeps me going#sorry for randomly miku posting but I uniroinically love the project diva games to death. I have at least 200 hours on F 2nd that shit rock#Im not very good at the game but its so so much fun to me. There is no anger in my soul. No anger when I've got Miku#blabber#f 2nd really is the best man I also made 2 song edits and theyre really good trust me#never finished the 2nd one but its still very fire. Maybe one day I will
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guy in mabinogi rolled up on a vespa and began polling
#mostly posting this cuz. i want it to be public LOL so theres a chance he may ever see it <3#it was a sweet interaction#a lot of the time i find in that game i can go weeks without another player even seeming to be like... active in the same space as u#especially if u dont play on the popular channels#aka channel 1 LOL#rolled up and was like “how many meals do u eat in a day”#and i was like. 1-2 im not good at it </3#and he was like “is this a choice or is it economic”#and i went . i guess . kinda both LOL its kinda a big question#he was like “whats your job”#i answered “artist <:3 but im not very popular”#and he asked if he could google my name. i told him he could#since my ign is vehemourn :3#he said it was cool and then invited me to a dungeon ive never ever even seen before LOL (im still under like. 1k cumulative levels)#anyways. that was nice. i enjoy passing interactions with players#i had this other one where a player showed me how they heal :3#and another where me and another player were silently cats moving around each other...#fun :3#mabinogi#mabinogi fanart#k#my art#mabinogi game#nexongames#nexon#for all 7 mabinogi tumblr users <3
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I hope all of my friends know that the second I get my hands on baldurs gate 3 I will be so so obnoxious. On a totally unrelated note should I cosplay astarion even tho I’ve never played it (his voice lowkey suits me)
#baldur's gate 3#baldur's gate iii#baldurs gate astarion#baldurs gate tav#baldurs gate#bg3#bg3 astarion#astarion#sorry not sorry#its gonna be so fun#he’s so pretty#i’m in love with him#ive never even played the game#And SIR#its illegal for him to be so hot#i have bad taste#very bad taste#I see a pretty fictional man with an accent and I go HELLO#it’s an issue
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